macOSWindowsSteamTropico 5: Gone Green DLC

Tropico 5This DLC Requires:Tropico 5
Region restrictions
Activates within United States
Will NOT activate in the following countries:
Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Isle of Man, Italy, Jersey, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland, United Kingdom.
  • Tropico 5: Gone Green DLC Screenshot 1
  • Tropico 5: Gone Green DLC Screenshot 2
  • Tropico 5: Gone Green DLC Screenshot 3
  • Tropico 5: Gone Green DLC Screenshot 4
  • Tropico 5: Gone Green DLC Screenshot 5

Description

Requirements

Windows Requirements:
OS: Windows Vista SP2, Windows 7, Windows 8
Processor: 2 GHz Dual Core CPU
Memory: 4 GB RAM
Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (DirectX 11 hardware support required)
DirectX: Version 11
Sound Card: DirectX compatible
 
  • Requires Tropico 5 to play.
  • Requires Steam and a Steam Account to play Windows version.

Reviews & Comments

4.1
*****
From 12 Shoppers
5*
 
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  1. PFP

    Gone with the wind*****

    Yet another Tropico dlc with a new building (wind farm) and scenario. Unfortunately it's one of the weakest of the lot.

    Whereas the windmill was a good alternative to larger more expensive power plants in tropico 4 the windfarm here becomes available too late and is too expensive to be useful. The scenario is just a boring grind that forces you to build a great many wind farms you have no use for.

    by Batavorn, Netherlands - Mar 24th 2016
  2. PFP

    Alright DLC, for the right setup.*****

    The Tropico DLC releases typically offer a mission and a building, plus a few things you probably don't care about. Some people like to say that they are useless, but the truth is that there is almost always a use for the building, which shows how advanced a game like this can be. In this case, you might hear that the mission isn't much, but the building actually can be useful. You need power, but don't always have college educated people to run it? If you don't, then an alternate source can be the wind power that you get from this DLC.

    Will you need it every time? No. Maybe once in a while. Nice to have if you do, though.

    by Anonymous, USA - Mar 13th 2016