WindowsSteamMY HERO ACADEMIA: All’s Justice - Season Pass

MY HERO ACADEMIA: All’s JusticeThis DLC Requires:MY HERO ACADEMIA: All’s Justice
Region restrictions
Activates within United States
Will NOT activate in the following countries:
Afghanistan, Antigua and Barbuda, Bahamas, Barbados, Belarus, Bermuda, Brunei Darussalam, Cambodia, Central African Republic, China, Congo, The Democratic Republic of the, Cuba, Dominica, Dominican Republic, Falkland Islands (Malvinas), Grenada, Haiti, Hong Kong, Indonesia, Iran, Islamic Republic of, Iraq, Jamaica, Japan, Korea, Democratic People's Republic of, Korea, Republic of, Kosovo, Lao People's Democratic Republic, Lebanon, Libyan Arab Jamahiriya, Macau, Malaysia, Mongolia, Myanmar, Netherlands Antilles, Philippines, Russian Federation, Saint Kitts and Nevis, Saint Lucia, Saint Vincent and the Grenadines, Singapore, Sint Maarten, Somalia, South Sudan, Sudan, Syrian Arab Republic, Taiwan, Thailand, Timor-Leste, Trinidad and Tobago, Ukraine, Venezuela, Vietnam, Yemen, Zimbabwe.
  • MY HERO ACADEMIA: All’s Justice - Season Pass Screenshot 1

Description

Requirements

Windows Requirements:
MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Intel i5-10600K (4.1 GHz) / AMD Ryzen 5 3600 XT (3.8 GHz)
Memory: 8 GB RAM
Graphics: NVIDIA GTX 1660 Ti (6 GB) / AMD Radeon RX 5600 XT (6 GB)
DirectX: Version 12
Storage: 20 GB available space
Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes.
RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Intel i7-9700 (3.0 GHz) / AMD Ryzen 7-3700X (3.6 GHz)
Memory: 16 GB RAM
Graphics: NVIDIA RTX 2070 (8 GB) / AMD RX 5700 XT (8 GB)
DirectX: Version 12
Storage: 20 GB available space
Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "High". Framerate might drop in graphics-intensive scenes. Windows 10 (Version 1809 or later) and a 4GB VRAM GPU (graphics board or video card) are required for DirectX 12 API.

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