A surprisingly solid take on the Bronze Age
I honestly didn't expect to sink as many hours into Troy as I did. The biggest standout for me is the multi-resource economy. Instead of just managing a generic treasury, having to juggle food for basic troops, wood and stone for infrastructure, and precious bronze and gold for elite units completely changes how you expand your empire; you actually have to fight over specific settlements to secure your supply chains. The campaign map is genuinely beautiful, with a vibrant Aegean Sea and a neat Greek pottery aesthetic in the skybox. The battles are heavily infantry-focused, which fits the Iliad setting perfectly, and while the original "truth behind the myth" concept—where mythological monsters are just heavily armored guys in masks—is a bit quirky, it works well enough in practice. It doesn't have the massive, sprawling scope of the Warhammer titles, but as a tighter, more focused strategy campaign, it's really satisfying and runs incredibly well.







