
rFactor 2
Region restrictions
Activates within United States
Will NOT activate in the following countries:
Antigua and Barbuda, Argentina, Armenia, Azerbaijan, Bahamas, Barbados, Belarus, Belize, Bermuda, Bolivia, Brazil, Chile, Colombia, Costa Rica, Cuba, Dominican Republic, Ecuador, El Salvador, Falkland Islands (Malvinas), French Guiana, Georgia, Grenada, Guatemala, Guyana, Haiti, Honduras, Jamaica, Kazakhstan, Kyrgyzstan, Mexico, Moldova, Republic of, Nicaragua, Panama, Paraguay, Peru, Puerto Rico, Russian Federation, Saint Kitts and Nevis, Saint Lucia, Saint Vincent and the Grenadines, South Georgia and the South Sandwich Islands, Suriname, Tajikistan, Trinidad and Tobago, Turkey, Turkmenistan, Ukraine, Uruguay, Uzbekistan, Venezuela.
Release Date | 3/28/2013 |
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Posted on WGS | 6/17/2021 |
Genre | Racing |
Publisher | Motorsport Games |
DRM · Service | Steam ![]() ![]() |
Includes | Single-player Online Co-op Online PvP Shared / Splitscreen Shared / Splitscreen PvP Partial Controller Support VR Support |
Languages | English |
![]() | Contains content that may be suitable for persons ages 6 and older. |

Description
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Physics
- Updated to use multi-core CPU technology
- Advanced physics engine
- Newly updated tyre model
- Driving surface construction, even painted line thickness, affects grip levels
- Engine boost and Turbo modeling
- Complex aerodynamics
- Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
- Real-time day/night lighting transitions
- Realistic wet/dry weather transitions
- Dynamically laid rubber increases grip throughout racing session(s)
- Rubber chunks (“marbles”) roll off tyres and can affect grip
- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
- Dynamically drying racing line after rain
- Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
- Real-time day/night lighting transitions
- Projected headlights for night time driving
- Open VR support for multiple headsets
- Look to apex and head motion tracking support
- DX11 advanced graphics engine
- Real-time day/night transitions
- Adjust player and opponent volume ratio
- See the apex with the Look Ahead slider
- Adjust your seat and mirror while in the driver’s seat
- Updating real-time scoring towers
- Expanded and enhanced gauge and LCD features for vehicle cockpits
- Improved loading times
- Updated sound engine
- Changing engine sounds based on upgraded vehicle performance
Gameplay
- New AI who will race for and defend positions
- Define AI opponent types, strength and aggression
- Races can be lap based, time based or both
- Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
- “Resume from Replay” allows you to resume a race from a saved replay
- Full screen monitor and ability to rewind
- Freely move camera from any position including the ever famous exclusive Swingman
- Spectator mode
Multiplayer
- Opponent car skins automatically transmitted
- Completely new multiplayer engine
- Dedicated server
- Native voting system
- Add AI to multiplayer games
- Boot and ban player lists that can be passed around
- Security checks to combat potential cheating
Open Architecture
- Support for modder created car,track and plugin content
- Fully adjustable Showroom, UI and HUD layouts
- More Plugin Interfaces
- Easy to use customizable multi-language support
- Rules to simulate different types of racing
- Completely customize your controller
- Drop in new vehicle liveries
Cars and Tracks
- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
- Steam Workshop support for installing cars and tracks
- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Physics
- Updated to use multi-core CPU technology
- Advanced physics engine
- Newly updated tyre model
- Driving surface construction, even painted line thickness, affects grip levels
- Engine boost and Turbo modeling
- Complex aerodynamics
- Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
- Real-time day/night lighting transitions
- Realistic wet/dry weather transitions
- Dynamically laid rubber increases grip throughout racing session(s)
- Rubber chunks (“marbles”) roll off tyres and can affect grip
- Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
- Dynamically drying racing line after rain
- Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
- Real-time day/night lighting transitions
- Projected headlights for night time driving
- Open VR support for multiple headsets
- Look to apex and head motion tracking support
- DX11 advanced graphics engine
- Real-time day/night transitions
- Adjust player and opponent volume ratio
- See the apex with the Look Ahead slider
- Adjust your seat and mirror while in the driver’s seat
- Updating real-time scoring towers
- Expanded and enhanced gauge and LCD features for vehicle cockpits
- Improved loading times
- Updated sound engine
- Changing engine sounds based on upgraded vehicle performance
Gameplay
- New AI who will race for and defend positions
- Define AI opponent types, strength and aggression
- Races can be lap based, time based or both
- Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
- “Resume from Replay” allows you to resume a race from a saved replay
- Full screen monitor and ability to rewind
- Freely move camera from any position including the ever famous exclusive Swingman
- Spectator mode
Multiplayer
- Opponent car skins automatically transmitted
- Completely new multiplayer engine
- Dedicated server
- Native voting system
- Add AI to multiplayer games
- Boot and ban player lists that can be passed around
- Security checks to combat potential cheating
Open Architecture
- Support for modder created car,track and plugin content
- Fully adjustable Showroom, UI and HUD layouts
- More Plugin Interfaces
- Easy to use customizable multi-language support
- Rules to simulate different types of racing
- Completely customize your controller
- Drop in new vehicle liveries
Cars and Tracks
- Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
- Steam Workshop support for installing cars and tracks
- Steam Item Store for paid content here http://store.steampowered.com/itemstore/365960/browse/?filter=Packs
- For a current list of cars and tracks shipped with the simulation visit this link to the workshop: https://steamcommunity.com/id/studio-397/myworkshopfiles/?appid=365960
Requirements
Windows Requirements: |
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MINIMUM:Requires a 64-bit processor and operating systemOS: Windows 7, 8, 8.1 or 10, with latest Service Packs Processor: 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2 Memory: 4 GB RAM Graphics: nVidia GTS 450 or AMD Radeon 5750 DirectX: Version 9.0c Network: Broadband Internet connection Storage: 30 GB available space Sound Card: DirectX Compatible RECOMMENDED:Requires a 64-bit processor and operating systemOS: Windows 7, 8, 8.1 or 10, with latest Service Packs Processor: 3.0 GHz Intel i5 or 4.0 GHz AMD FX Memory: 8 GB RAM Graphics: nVidia GTX 760 or AMD 7870 DirectX: Version 11 Network: Broadband Internet connection Storage: 60 GB available space Sound Card: DirectX Compatible |
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