Sid Meier's Civilization® VI: Vietnam & Kublai Khan Pack
Region restrictions
Activates within United States
Will NOT activate in the following countries:
Afghanistan, Belarus, Cuba, Iran, Islamic Republic of, Korea, Democratic People's Republic of, Kosovo, Myanmar, Russian Federation, South Sudan, Sudan, Syrian Arab Republic, Ukraine, Venezuela, Yemen, Zimbabwe.
Release Date | 1/29/2021 |
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Genre | Strategy |
Publisher | 2K |
DRM · Service | Steam |
Includes | Single-player Local Multi-player Online PvP Cross-Platform Multi-player Shared / Splitscreen PvP |
Languages | English French Italian German Spanish - Spain Japanese Korean Polish Portuguese - Brazil Russian Simplified Chinese Traditional Chinese |
Contains content that may be suitable for ages 10 and older. |
Description
This new content pack introduces Bà Triệu as the leader of Vietnam and Kublai Khan as an alternate leader of either China or Mongolia.
Includes the Vietnam civilization with Bà Triệu, the Voi Chiến unique unit, and the Thành unique building.
- Civ Unique Ability: Vietnam’s unique ability is “Nine Dragon River Delta.” All land specialty districts can only be built on Rainforest, Marsh, or Woods tiles. Buildings on each type of tile receive either additional Science, Production, or Culture. This ability also allows Woods to be planted with the Medieval Faires civic.
- Leader Unique Ability: Bà Triệu’s unique ability, “Drive Out the Aggressors,” provides additional Combat Strength for units fighting in Rainforest, Marsh, or Woods tiles; this bonus is further increased for tiles owned by Vietnam. Beginning a turn in Rainforest, Marsh, or Woods also provides additional Movement, which is also further increased for tiles owned by Vietnam.
- Unique Unit: Vietnam features the unique Medieval era ranged unit, the Voi Chiến . This unit can move after attacking and has additional Movement. It is more expensive than the Crossbowman unit it replaces, but is stronger when defending and has greater sight.
- Unique District: The Thanh unique district offers additional Culture for each adjacent district. Once Flight is researched, the district generates Tourism equal to its Culture output. It does not require Population and is cheaper to build than the Encampment district it replaces.
Also includes Kublai Khan as an alternate leader for China and Mongolia (requires the Rise and Fall expansion to play as Mongolia.)
- Leader Unique Ability: Kublai Khan’s unique ability, “Gerege,” provides one extra Economic policy slot in any government. It also grants a random Eureka and Inspiration when establishing a Trading Post in another civilization’s city for the first time.
- As a leader of China, Kublai Khan’s science boosts are even more powerful, and his extra policy slot empowers economic strategies. As a leader of Mongolia, Kublai Khan leverages trade routes for military might.
New “Monopolies and Corporations” Game Mode
The Vietnam and Kublai Khan pack also introduces the new game mode, Monopolies and Corporations. This optional game mode elevates strategic economic gameplay to a whole new level, offering enticing new rewards based on claiming, acquiring, and exploiting map resources in every era.
- Create an Industry around duplicate Luxury resources to grant powerful buffs to host cities and provide bonus Great Merchant points.
- Transform Industries into Corporations, which can be given customized names, increase Industry effects, and create Products. Products can be shipped to other cities to share Industry effects throughout a civilization.
- A Monopoly is created when a civilization dominates the global supply of a Luxury Resource. Monopolies provide additional Tourism and can significantly increase the Gold generated each turn.
New district and new buildings:
- The Vietnam and Kublai Khan content pack also includes a new district and new buildings:
- New District: The Preserve district is placed in a secluded area untouched by infrastructure. It can Culture-bomb adjacent unowned tiles, gains additional Housing based on Appeal, and increases the Appeal of adjacent tiles.
- New Buildings: Two buildings can be constructed in the Preserve district. The Grove unlocks with Mysticism, while the Sanctuary unlocks with Conservation. Both increase the yields of adjacent Charming and Breathtaking tiles that have not been improved.
Includes the Vietnam civilization with Bà Triệu, the Voi Chiến unique unit, and the Thành unique building.
- Civ Unique Ability: Vietnam’s unique ability is “Nine Dragon River Delta.” All land specialty districts can only be built on Rainforest, Marsh, or Woods tiles. Buildings on each type of tile receive either additional Science, Production, or Culture. This ability also allows Woods to be planted with the Medieval Faires civic.
- Leader Unique Ability: Bà Triệu’s unique ability, “Drive Out the Aggressors,” provides additional Combat Strength for units fighting in Rainforest, Marsh, or Woods tiles; this bonus is further increased for tiles owned by Vietnam. Beginning a turn in Rainforest, Marsh, or Woods also provides additional Movement, which is also further increased for tiles owned by Vietnam.
- Unique Unit: Vietnam features the unique Medieval era ranged unit, the Voi Chiến . This unit can move after attacking and has additional Movement. It is more expensive than the Crossbowman unit it replaces, but is stronger when defending and has greater sight.
- Unique District: The Thanh unique district offers additional Culture for each adjacent district. Once Flight is researched, the district generates Tourism equal to its Culture output. It does not require Population and is cheaper to build than the Encampment district it replaces.
Also includes Kublai Khan as an alternate leader for China and Mongolia (requires the Rise and Fall expansion to play as Mongolia.)
- Leader Unique Ability: Kublai Khan’s unique ability, “Gerege,” provides one extra Economic policy slot in any government. It also grants a random Eureka and Inspiration when establishing a Trading Post in another civilization’s city for the first time.
- As a leader of China, Kublai Khan’s science boosts are even more powerful, and his extra policy slot empowers economic strategies. As a leader of Mongolia, Kublai Khan leverages trade routes for military might.
New “Monopolies and Corporations” Game Mode
The Vietnam and Kublai Khan pack also introduces the new game mode, Monopolies and Corporations. This optional game mode elevates strategic economic gameplay to a whole new level, offering enticing new rewards based on claiming, acquiring, and exploiting map resources in every era.
- Create an Industry around duplicate Luxury resources to grant powerful buffs to host cities and provide bonus Great Merchant points.
- Transform Industries into Corporations, which can be given customized names, increase Industry effects, and create Products. Products can be shipped to other cities to share Industry effects throughout a civilization.
- A Monopoly is created when a civilization dominates the global supply of a Luxury Resource. Monopolies provide additional Tourism and can significantly increase the Gold generated each turn.
New district and new buildings:
- The Vietnam and Kublai Khan content pack also includes a new district and new buildings:
- New District: The Preserve district is placed in a secluded area untouched by infrastructure. It can Culture-bomb adjacent unowned tiles, gains additional Housing based on Appeal, and increases the Appeal of adjacent tiles.
- New Buildings: Two buildings can be constructed in the Preserve district. The Grove unlocks with Mysticism, while the Sanctuary unlocks with Conservation. Both increase the yields of adjacent Charming and Breathtaking tiles that have not been improved.
©2017 Take-Two Interactive Software and its subsidiaries. Sid Meier’s Civilization, Civilization, Civ, 2K, Firaxis Games, Take-Two Interactive Software and their respective logos are all trademarks of Take-Two Interactive Software, Inc. All other marks and trademarks are the property of their respective owners. All rights reserved.
Requirements
Windows Requirements: |
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MINIMUM:OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater Graphics: 1 GB & AMD 5570 or nVidia 450 or Intel Integrated Graphics 530 DirectX: Version 11 Storage: 12 GB available space Sound Card: DirectX Compatible Sound Device Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++ 2012 and 2015 Runtime Libraries, and Microsoft DirectX. Internet connection and acceptance of Steam™ Subscriber Agreement required for activation. See www.steampowered.com/agreement for details. RECOMMENDED:OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64Processor: Fourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater Memory: 8 GB RAM Graphics: 2GB & AMD 7970 or nVidia 770 or greater DirectX: Version 11 Storage: 12 GB available space Sound Card: DirectX Compatible Sound Device |
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Linux Requirements: |
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MINIMUM: OS: Ubuntu 16.04 (64bit) Processor: Intel Core i3 530 or AMD A8-3870 Memory: 6 GB RAM Graphics: 1 GB VRAM Minimum - NVIDIA GeForce 650 Storage: 15 GB available space Additional Notes: IMPORTANT NOTICE: Some Intel i3 Processors may require an additional 2 GB Swap Partition. IMPORTANT NOTICE: ATI and INTEL chipsets are NOT supported to run Civilization VI LINUX. Don't meet the above requirements? Running on a unique distro? That doesn't mean your configuration wont run Civ VI! Visit the Civilization VI community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ VI Linux and future AAA Linux releases! |
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