Warlock 2 has it's pluses and minuses. Where the game fails there are user mods availible to handle it. Did I expect more... kinda. The magic system is pretty interesting, but that's about it. I also like that pretty much every aspect of the game is modifiable.
Best I can say about this game is it'll kill 2 or 3 hours of your time if you don't have anything else to do.
I havent played this to much yet but I have enjoyed it so far. Its had 1 or 2 bugs that caused the game to crash on me though. Other then that its been great.
I am very impressed with the depth of this game. There are so many skills/stats to choose from when building your character and all of them appear to be well thought out and have a noticeable impact on the game. Annoyed with some bandits being just fast enough to escape your wrath as you try and run them down? A few points in path-finding will help. Love battles but wish your followers would recover quicker? Some points in the First Aid and Surjery will do you nicely.
Depending on which nation your peasants come from will determine what they evolve into when they level up and building up/preserving your troops is great fun.
Combat is tough to start with and I confess to falling back to the bow while I get more used to melee. It is more definitely not mindless hack and slash and there is a real sense of accomplishment in gradually getting better. In addition to tournaments (you can bet on yourself if you are brave/good enough ;) ) there are arena fights to hone your skills as well as training grounds so you can try out different weapons and ways of fighting.
On the negative side I can say on my Mac Pro 4,1 (2.93Ghz, 16GB. Radeon 4870) I have had a few graphical glitches (occassional colour corruption) but a quick click on Save & Exit got me through those. Performance has been perfect on all max settings. The graphics themselves are a bit old now but more than good enough and I am still pleasantly surprised by the lighting in some of the halls, sky etc.
I've been playing now or about 15 hours and can see I have only scratched the surface.. you really can work your way up to running your own kingdom, help a warmongering noble start a war by burning down a few villages and leaving a few tokens to point the finger etc. It is great fun and I'm off to play some more! I'm still a long way from being king material :)
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Sadly unplayable
I wanted to love this game. KB: The Legend is one of my favourite games; I play it a lot, and I had been looking forward to this. What little I've seen of the game was far too linear and very boring; but due to bugs I lack the patience to play any longer.
- the arrow keys were disabled, so I could only use the mouse to play which makes gameplay tedious and many places on the map inaccessible - the mini-map and main map have different orientations, which is confusing - battlefields overlap the content at the bottom of the window so you cannot click on all cells of a battlefield - there is no tutorial, it's sink or swim. Even as someone familiar with the franchise, I felt I was sinking - the text is written in a near-unreadable font: far too small and so badly rendered it keeps dropping certain letters, so that every piece of text becomes a chore. When you spend as much time figuring out text as you do playing, something needs to be fixed. - the game crashes every time I switch to another application. (Much of my gaming time is while waiting for other things to happen: I need to check apps and respond to e-mail. This is not negotiable.)
Other than that, the ability to explore which the other three games had to varying degrees is missing from this game: until you reach the island of the Light you can go along corridors only in a fixed order and the interactions and battles you have are strictly scripted; the opportunity to experiment with different armies and equipment has been mostly eliminated in the first part of the game. I started games as all three races and had very similar experiences, which destroyed the conceit of the game. And then I got to the Island of the Light, which felt as if it was phoned in: you can sail around the outside, or you can stay where you are dumped and fight three very overpowered enemies. There was nothing to explore, no-one to interact with, no side quests or quirky details or minor enemies guarding small treasures: all the things that made the first three parts of the game fun to play.
Add to that the requirement to run Steam, which is a resource hog and causes problems of its own, and I can only throughly recommend that people stay away from this.
Play King's Bounty: The Legend. It's a great game.
This is a unique side scrolling adventure game. Very fun and challenging. The characters are fun, no actual dialog. Instead there's pictures/animations to tell what they're saying. Sound effects are cute. Try it, you might like it. :)
At first I wasn't sure about this one; but after trying it, I was pleasantly surprised. A thumbs up to the developers for something unique! :)
I used the most difficult level and found myself sufficiently challenged. I like games that make me think, and I found that even the hidden object components, which I usually don't do, had nuances that made them more interesting. A warning, even at the most difficult level which usually doesn't allow skipping puzzles, one puzzle had a "skip" show up that I mistook for part of the puzzle (as none others had it). Also, there are some objects that I may never have found if I didn't use the help function. The last "puzzle" was more of a speed game, and since my mouse use isn't that fast I changed to the novice level to get it done. I would have liked a puzzle that was hard for mental reasons and not mouse speed reasons. Those minor issues aside it was a good game!
It's a bit tough at first to get past the rather dated look of the game (although it's nice enough to convey atmosphere and immersion), but the complexity and depth it offers soon make you forget that. In many ways, "Mount and Blade: Warband" offers more freedom of action that many MMOs promise these days: you can be a wandering adventurer taking on quests here and there, a mercenary in some king or queen's war to regain a throne, or you can focus on trading goods. Whatever you do, the world in which you travel is filled with roving warbands, bandits, plunderers and deserters, many of whom are itching to kill and/or rob you, so you'll never be able to avoid fighting for long, and that's what this game is all about, of course. Combat is no easy affair. You need to actually pay attention to your opponents moves, and block accordingly—fighting in M&B is no simple matter of hitting tab and bludgeoning merrily away. The same goes for ranged combat. Expect a lot of humiliation as you learn your way around the game. The rewards are a more realistic medieval combat experience than most other titles offer these days.
While this game has some of the best graphics and music in the TM/Strategy genre, it suffers from a thin story line, clumsy and slow game mechanics, and repetitive gameplay.
The graphics—both map and scene—are detailed and dimensional. The overall look is medieval, but the characters are vampire goth. There's not much animation except for a looped background character in each scene. The NPCs with whom you interact (and who give you your quests) don't move or lip synch.
You have two energy levels to keep up—vigor and mana—plus money to earn. Vigor and mana are increased either by eating or resting. Money is earned through a series of jobs which you can upgrade for higher wages as you learn new skills. You're also awarded a choice of rewards at the completion of each quest.
The quests include finding items on the map, hidden object scenes, running errands for the populace, learning new skills and spells, and upgrading your clothing, steed, and home. This entails traveling from place to place on the map, one drawback to this game, as this travel time interrupts the flow of gameplay.
This has potential to be an enthralling game, but needs improvement in the areas of game mechanics and gameplay, in my opinion.
Great game with extrodinary imagination and beautify scene (somehow), but the internal logic isn't so strong that sometimes it takes a longer time to get some clues than expected. Could be improved.
By old standards, much better graphics, just wish I could watch it full screen on MAC. One has to adjust to the old style speed of 90's adventure games, but the story is rich with history and cool characters. I love the depth of storytelling and research by the author that is obvious. Support this game! Some of us have been waiting an awfully long tome for GK to return!
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Bugs
This seems like a really awesome game but it won't let me connect to the server so I can't play it. I've tried everything, but sadly it won't work. This game really needs the bugs fixed in it. Although I can't complain too too much, it was free.
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