Like title says, buying depends on if you play a lot of vanilla to use the new Focus trees, most of the rest of the things included are in the base game for free now. Anyway this is a cool update, changes the meta entirely, the new infrastructure options are cool and how can one hate railway guns which are really cool.
Not a must have, but still a nice addition to the game
Honestly the best addition to me is the extra unique nation trees, they really add flavor to the nation you're playing. There are some other niceties if you're playing a European nation like better pope mechanics and revamped HRE system. The new revolution and religious mechanics are okay and the Hegemonies addition is a nice boon. Not terribly needed to enhance your EU4 so buy on sale or when you have some extra cash to burn.
Hopefully the next major DLC patch for EU4 addresses some of the issues. What the DLC adds in theory is a lot of little nice things but in practice really requires more patching by Paradox, my recommendation is to wait for a patch or to wait for a sale when its like 5 dollars or something.
As the title says, this game won't be getting any more updates but is still a game I would recommend, plus who knows, maybe increased interest in the game will bring paradox back to make some more updates, DLC and expansions!
What can I say? As the game title says this is XCOM >2< and it improves on both gameplay and graphics, it does change the story from XCOM 1 but I don't think it changes it for the worse. I would recommend playing XCOM 2 with a bunch of mods, there's a lot of flavors mods that can make it more wacky / fun / harder / serious or you can try some of the (near) total overhaul mods like Long War 2
This is what I call an expansion pack, it adds a bit of almost everything to the game: More to the story, More action, Greater variety of missions, more enemies, rogue like missions sorta, super soldiers, better story and the LOST which is probably my favorite addition.
This is somewhat of a mixed bag of a DLC, if you're someone who almost exclusively plays without mods then the new focus trees for Free France, Vichy, Portugal, Spain make it worth it for you alone. But if you are someone who enjoys mods you can skip this one without too much issue as there aren't many mods that really do anything with la Resistance and just leave the system as it exists in vanilla.
There are some useful things to the espionage system regardless of vanilla or modded tho, like combat bonuses for a short while to make that push into enemy territory go smoother, or to make the enemy surrender earlier by making collaboration governments.
Some nice features in this: megastructures, ecumonopolis, slavery (if you are a free nation you can buy some on a newly colonized planet and instantly have a powerhouse of a planet), caravaneers, civics and of course the music! If you're hesitant then buy it on a sale, or maybe get outside your comfort zone and play a slaving megacorp empire and fully utilize this DLC
As the review title says, I like everything about this, the extra federation boons, the galactic community voting on issues (and boons often enough), the origins bit which really adds to replay-ability and adds a bit of uniqueness to every run and the new constructions like Juggernaught, Megashipyard
Become the crisis! Do I need to say more? Well maybe I suppose, aside from becoming the crisis there are some other cool additions to this, be the counter to the crisis! The galactic custodian. It also adds some neat new ships and a controversial espionage system that some hate and others love. I kinda like it, not knowing if the empires around you are of equal/greater/lesser power adds to the suspense.
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