Crowntakers reminds me of playing a board game: there are cards played, random moments that feel like the roll of dice, and a fast ending. The problem I have with this game is that it is ultra-linear, in the sense that the game becomes more difficult as time passes — so you are penalized for exploring. Yet once you reach the end, that's it and you must start over. That said, I find myself returning to this game over and over — I must have played it through at least 20 times. There is just enough variability to get me to return. I bought the DLC, even, but I don't recommend it — it was just another area that didn't add much to my experience of the world.