Reviews by David Ballantyne

Urban Empire
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Terrible

The idea behind this game was good, but the execution is terrible. It's buggy, it runs poorly, it has a bad UI. Even when things are working, it's hard to see what effects your actions have because the game just doesn't show you. You are presented with many choices, but you don't really know what the effects will be, and once it's done you can't really see the results.

On top of that the tagline just annoys me far more than it should, 'Be a mayor player'!? It's not even a good play on words! Major and Mayor don't sound similar! Ahhhhh!

by David Ballantyne, Sweden - Feb 1st 2018

Prey®
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Amazing and atmospheric

One of 2017's best games. It's best just to play it rather than read about it, but if you have any interest in the genre then this is a must play.

by David Ballantyne, Sweden - Feb 1st 2018

Train Valley
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Simple, but fun

While this game probably won't keep your interest long-term, if you just want to mess about with some trains it is a fun distraction.

by David Ballantyne, Sweden - Feb 1st 2018

Breach & Clear: Deadline
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SWAT vs the undead

Every game seems to need zombies these days, but this makes for an interesting twist on the B&C gameplay, so I'll give it a pass.

by David Ballantyne, Sweden - Feb 1st 2018

The Long Journey Home
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Interesting yet repetitive

While the idea is interesting and the basic game play all works well enough, you do find yourself repeating the same actions a lot. Flying the lander around different planets with slightly different conditions just gets pretty dull even if the surrounding fluff is fairly interesting.

by David Ballantyne, Sweden - Feb 1st 2018

Zombie Night Terror
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Lemmings, but with a taste for brains

Much like the Lemmings games of old, you have a number of creatures you constantly head in one direction and cannot be directly controlled. You guide them around with special units and by influencing the map. The difference here is that instead of preventing them from killing themselves, you must guide them to feast on the delicious brains of the human survivors. This is quite satisfying in itself, but many of the levels feel a bit too scripted, like there's one and only one way to solve it and you just have to try to figure it out. More possible solutions would allow for more creativity.

by David Ballantyne, Sweden - Feb 1st 2018

Dungeons 2
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Not evil enough

Dungeons 2 is... OK. Mechanically it works well enough, but it just doesn't have the charming evilness of Dungeon Keeper. Many of your minions seem to be silly/funny/cute/goofy, but what I really want from a game like this is to be an EVIL Overlord, not just a kinda slightly dark base builder.

by David Ballantyne, Sweden - Feb 1st 2018

Train Fever
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More like train leaver

In a train game one of the most important things is to make laying out tracks and routes easy to go and intuitive, and this game just doesn't do that. Added to that, it's fairly buggy and the developers abandoned it to work on Transport Fever instead, so it's really not worth playing unless you are somehow starved for a train game and able to pick this up cheap,

by David Ballantyne, Sweden - Feb 1st 2018

XCOM 2: War of the Chosen
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Interesting, but not what xcom needed

The Chosen make interesting foes, briefly. The problem is, xcom2 is a game that wants to be replayed, but the more scripted stuff they add the more annoying it gets to replay. Every game thereafter your crew are mystified by these story beats which you the player already know the answers too. Firaxis need to decide if they are making a cinematic 'play once' game, or a semi-randomised replayer, because mixing the two just doesn't work.

The Lost are more of the same, every single time they appear you get the little 'oh! zombies! gasp!' reaction clip, but this can happen dozens or hundreds of times during a campaign. Fighting them is as repetitive as their forced reaction clip, mostly they have low HP and can be chainkilled. Like they are so numerous and yet easy to kill, a new mechanic was added where oneshotting them counts as a free action, It's pretty tedious, but at least some mods exist to automatically shoot all the oneshottable Lost.

The new classes and factions are fun to play with, but the powers they give you hasn't been matched by an increase in difficulty, so they allow you to dominate the already outclasses aliens even harder than before.

by David Ballantyne, Sweden - Feb 1st 2018

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